ALL BLOG POSTS AND COMMENTS COPYRIGHT (C) 2003-2016 VOX DAY. ALL RIGHTS RESERVED. REPRODUCTION WITHOUT WRITTEN PERMISSION IS EXPRESSLY PROHIBITED.

Monday, March 02, 2015

Texture bleg

Is there anyone who specializes in texturing very high poly count STL files who might be interested in tackling our pair of orcs? If this is solidly within your bag of tricks, please contact me. At this point, we're looking for volunteers.

If you want to see Orc Gladiator #2 soon, sign up for Castalia House's Game Development newsletter. We'll be sending out the first one within the next two weeks, we're just trying to nail something down before we can announce it to the subscribers.

Labels:

2 Comments:

Anonymous Mycroft Jones March 02, 2015 3:47 PM  

If you ever need more than just volunteers, contact Chris at Conteco (in Maple Ridge). He makes figurines as a hobby, and runs a successful plastics molding company. Just toured his factory today. Really clean and professional setup.

http://contecomolds.com/

Anonymous Greg March 02, 2015 5:47 PM  

How high a poly count?

And, would a person texturing these orcs be allowed to use any sort of texture/image they might be able to find, or is there a certain license that potential textures/images must be under? (NB: I'm not referring to the license of the final product.)

The reason I ask is that I know someone who may be available - they have experience mainly with product engineering, but the overlap is likely significant.

Post a Comment

Rules of the blog
Please do not comment as "Anonymous". Comments by "Anonymous" will be spammed.

<< Home

Newer Posts Older Posts